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Hollow Knight Fan Model

3D model

My own take on a beloved character as a 3D model

Screenshots

The research

Screenshot 2024-06-13 213406.png
The Knight.png
image.png

The Modeling

Screenshot 2024-06-12 105551.png

The body

I first made the body of the knight using the image as a reference. I tried to keep as clean of a topology as possible. 

Screenshot 2024-06-15 005518.png

Cloak

I then made the cloak. I did this by using curves. I placed them in the right places, curved them to the right position so that it would cove most of the body and then converted them to mesh.

Screenshot 2025-01-23 143723.png

Nail

The knight has a weapon called a nail. So I wanted to give him one on his back too. It luckily is made out of a pretty simple shape making it very easy to replicate.

 

I gave it a metallic material and two different ones for the blade/handle and the groves. 

Screenshot 2025-01-23 142123.png

Bench

Then I made the iconic bench that the knight uses to rest on. I made it using curves that I then converted to mesh.

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After that I fixed all the topology and reduced the amount of faces it had

Screenshot 2025-01-23 140139.png

Texture

I most used some simple colors for the textures. The bench got a metallic texture and the lifeblood got a glass one.

​

I then used the nodes in blender to create this random stone brick texture.

Hollow Knight poster.png

Light

I then added some light coming out of the lifeblood and rendered the picture.

The Texturing

Screenshot 2024-06-12 105551.png

The body

I first made the body of the knight using the image as a reference. I tried to keep as clean of a topology as possible. 

Screenshot 2024-06-15 005518.png

Cloak

I then made the cloak. I did this by using curves. I placed them in the right places, curved them to the right position so that it would cove most of the body and then converted them to mesh.

Screenshot 2025-01-23 143723.png

Nail

The knight has a weapon called a nail. So I wanted to give him one on his back too. It luckily is made out of a pretty simple shape making it very easy to replicate.

 

I gave it a metallic material and two different ones for the blade/handle and the groves. 

Screenshot 2025-01-23 142123.png

Bench

Then I made the iconic bench that the knight uses to rest on. I made it using curves that I then converted to mesh.

​

After that I fixed all the topology and reduced the amount of faces it had

Screenshot 2025-01-23 140139.png

Texture

I most used some simple colors for the textures. The bench got a metallic texture and the lifeblood got a glass one.

​

I then used the nodes in blender to create this random stone brick texture.

Hollow Knight poster.png

Light

I then added some light coming out of the lifeblood and rendered the picture.

VFX

About the project

I made this project for fun. I love the game Hollow Knight and wanted to see with the skill I had at the time if I could make a 3D model of the knight.

​

Everything I made was done in blender. I modeled, textured, placed lights and rendered the picture in here.

​

I wanted to set up a small scene with some iconic items from the game (the bench and the lifeblood plants)

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It was an interesting to process to work on something in blender fully on own accord without any project being attached to it. It was just to make a pretty static piece that i use as my background to date.

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